π TAP = JUMP Β· HOLD = TUCK (speed)
In the air: hold/drag LEFT β = BACKFLIP
hold/drag RIGHT βΆ = FRONTFLIP
Let go to level out β land board-flat!
SWIPE β = TAIL GRAB (keep finger down to hold) Β· SWIPE βΆ = 360 SPIN Β· SWIPE β/β = KICKFLIP
πΉ PIPES: ride into or land on a pipe to GRIND (auto) β tap to ollie off
Jump at the β¬ PRO LINE signs for x2 points
Keys: Space/β jump Β· β/A back Β· β/D front Β· β tuck Β· Q/Z grab Β· E/X spin Β· C/β(air) kickflip